Blob Boy: The Castle of Doom

 

Blob Boy: The Castle of Doom is my Capstone Project for Full Sail University. A collaborative effort with four other team members to create a game in two months. Play as a slime to infiltrate the Castle of Doom and destroy the Slime Queen.

Play Blob Boy here!

On Blob Boy, I was a designer/programmer. My duties included, but were not limited to:

  • Movement

  • Wall jump and dash mechanics

  • AI

  • Environment interactions

  • Controller support

  • Game flow